If these are also used up, the heroes end up on the ground. However, when the shield energy dwindles due to attacks, the life points are used up. All heroes protect themselves against damage with a rechargeable shield. If you are surrounded by many enemies, it is rarely healthy. Continuous fire was simply enough to finish off our opponents.īut even with the miniguns we had no guarantee of victory, as their cartridge reload rate is very slow. But as soon as the three of us were on the move with miniguns, the abilities only served as decorative accessories. Finn, for example, can use Erin’s activated tentacles to pull enemies towards him and punch them in the face.
Abilities like Erin’s nanotentacles or Bob’s turret are quite fun, and the synergies are also interesting. With a hacking mini-game we open doors in the game world.īut basically all the missions delivered the same thing: lots of brawling with the same three enemy types over and over again in very similar looking areas. Some variety was added by short conversations with NPCs, crane driving, destructible barricades and mini-games for picking door locks.
Sometimes we rebooted an industrial plant, sometimes we recovered important data, sometimes we eliminated a giant robot that had gone berserk. With one melee and one ranged weapon each, we slaughtered (or shot) our way through smaller and larger groups of enemies in several missions, in addition to rattling off a few simple targets. The first mission took our quirky squad to the red desert planet Stopan, where greedy mining corporations mine valuable crystals. Killer Boar Finn uses Cyberlady Erin’s nano tentacles for a synergy effect. Due to the masses of enemies, the missions are quite challenging even in their basic version, especially when you are travelling alone. However, each hero has to be upgraded separately: After completing the starting missions with Erin, I could not repeat them with Duke, but only play them as a much more challenging “Get a Job” variant, where it is impossible to continue without support from friends. The Devil’s Gambit space station provides an opportunity to craft new equipment between missions. You can repeat completed missions in “Get a Job” mode on a higher difficulty level and receive better rewards for doing so. In isometric perspective, the fixed and non-zoomable camera follows all movements of the heroes controlled with WASD keys.Īll characters in your account share the bank account, resources and crafting recipes as well as the “Road to Glory”, on which you gradually unlock new game options by completing missions and gaining experience. There you start missions, use the bank locker, increase your heroes’ abilities, craft new equipment, switch to another character and distribute ability points. Let’s go to the Devil’s Gambit space station.
Only later do you collect enough reward crystals from completed missions to unlock further heroes. You play the character you choose at the start of the game exclusively for the first few missions and gain experience with the corresponding abilities. You can either play as the grenade-shooting loudmouth Duke, use drones and mini-guns with the tech-savvy insect engineer Bob, beat up enemies with battle-wielder Finn’s fists or wield the nanotentacles of the cyborg Erin. The hero selection at the start of the game already looks promising. The optimal combination? Theoretically, yes. To me, Space Punks seemed like a mix of Lost Ark and Diablo mechanics coupled with a dash of Borderlands 3 and a touch of WildStar.
After all, the trailers looked promising too: A quirky troupe of heroes in a stripped-down sci-fi environment, making a racket thanks to synergy effects and a range of interesting abilities. Instead, I went with my better half and my best buddy to the distant future realms of Space Punks.Īs a purple battle-axe, mine-throwing giant insect and nanotentacle lady, we questioned robots galore, looted kilos of crates, endured sandstorms and played the new action role-playing game by Polish developer studio Flying Wild Hog (Shadow Warrior 3) in detail for you.Īmong my friends, we were looking for a game with plenty of group action anyway, so the opportunity to take a look at Space Punks before the start of the ( Open Beta) came just at the right time. I don’t know how you spent Easter – peaceful egg hunts and cosy afternoon coffee with the family were not the order of the day for me. Pathfinder: Wrath of the Righteous TipsĪn action role-playing game with firearms and a science fiction scenario sounds like a licence to print money.